Why did we put in a car chase in Lair of the Shadow Broker? Well besides Patrick Weekes and I thinking that it would be necessary for pacing, that it would really jump the intensity to actually chase down [redacted for spoilers]. But the main reason for fighting to keep this divergence from typical ME2 gameplay was that we knew from our experience, in our gut, what the player reaction would be. And Darksydephil is a prime example of it.
Why a Car Chase in Lair of the Shadow Broker?
– September 20, 2010Posted in: BioWare, Game Development, Games, Mass Effect 2
