Selfography
Dave Feltham has toiled 12years in the video game industry and 15 in the entertainment industry as a whole. His gaming credits include Mass Effect 3, Mass Effect 2, Mass Effect 2: Lair of the Shadowbroker (DLC) Full Auto, Full Auto 2: Battlines, Cel Damage, Cel Damage: Overdrive. His broadcast design includes opening graphics for shows on CBC, ABC, CBS, Headline Sports and PBS’ The NewsHour. He currently works as a Senior Designer at BioWare.
BioWare Archive
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Why a Car Chase in Lair of the Shadow Broker?
Posted on September 20, 2010 | No CommentsWhy did we put in a car chase in Lair of the Shadow Broker? Well besides Patrick Weekes and I thinking that it would be necessary for pacing, that it... -
Happy Mass Halloween Effect
Posted on October 30, 2009 | 3 CommentsFrom the bowels of BioWare on the freezing fucking 53rd parallel, I bring you….Patrick Weekes as Subject Zero from Mass Effect 2. WARNING: Not Safe for…really anything. If you’d rather... -
The Crunch: Mass Effect 2 (Part 2)
Posted on August 6, 2009 | 1 CommentIn part 2, Dave discusses some of the things he does to deal with crunch. -
The Crunch: Mass Effect 2 (Part 1)
Posted on August 4, 2009 | No CommentsDave talks about what the broad definitions of crunch in the games industry. -
Mass Effect 2: Video Dev Diary
Posted on July 10, 2009 | No CommentsWe’ve released a video interviewing Casey, the director, Preston, the Lead Designer, Derek, the Art Director and Parrish, the Lead Cinematic Animator. They talk about details on what we’re doing... -
BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part IV)
Posted on June 23, 2009 | No CommentsThe final of my 4-part article on 'What I do' and 'How I got here' is up on Bioware's blog. -
BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part III)
Posted on June 22, 2009 | No CommentsThe posts on BioWare’s Blog featuring articles written by yours truly continues. This is part three of the 4-part series and in this I discusses what a Level Designer does. ... -
BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part II)
Posted on June 20, 2009 | No CommentsAs I mentioned last time BioWare is featuring a couple of articles I wrote. This is part two of the 4-part series and in this I discusses how I got... -
BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part I)
Posted on June 18, 2009 | 1 CommentBioWare is featuring a couple of articles I wrote, this one (Part I) discusses how I got into the industry. Click the link below and take a gander! The purpose... -
Mass Effect E3 Summary Post
Posted on June 6, 2009 | 1 CommentAlong with Dragon Age and Star Wars: The Old Republic, Mass Effect 2 made it’s debut public performance this week at E3 in Los Angeles. Greg and Ray both introduced...


