BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part I)

BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part I)

BioWare is featuring a couple of articles I wrote, this one (Part I) discusses how I got into the industry.  Click the link below and take a gander!
The purpose of the BioWare Blog is to speak to our community, about the things they are interested in, resolving curiousity about the people behind the curtain. In an effort to pull back that curtain, this article tells the tale of how I got into this seat at BioWare.

http://blog.bioware.com/2009/06/18/the-long-road-to-bioware-a-designer%E2%80%99s-origin-story-p1/

About the Author

Dave Feltham is a 10 year veteran of the video game industry and 13 in the entertainment industry as a whole. His gaming credits include Mass Effect 2, Full Auto, Full Auto 2: Battlines, Cel Damage, Cel Damage: Overdrive. His broadcast design includes opening graphics for shows on CBC, ABC, CBS, Headline Sports and PBS’ The NewsHour. He currently works as a Level Designer at BioWare on Mass Effect 2. Contact Dave at dave (at) feltham.ca