BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part III)

BioWare Blog: The Long Road to BioWare: A Designer’s Origin Story (Part III)

The posts on BioWare’s Blog  featuring articles written by yours truly continues. This is part three of the 4-part series and in this I discusses what a Level Designer does.  CLICK IT!

http://blog.bioware.com/2009/06/22/the-long-road-to-bioware-a-designers-origin-story-p3/

Previous posts:

http://blog.bioware.com/2009/06/22/the-long-road-to-bioware-a-designers-origin-story-p2/

http://blog.bioware.com/2009/06/22/the-long-road-to-bioware-a-designers-origin-story-p1/

About the Author

Dave Feltham is a 10 year veteran of the video game industry and 13 in the entertainment industry as a whole. His gaming credits include Mass Effect 2, Full Auto, Full Auto 2: Battlines, Cel Damage, Cel Damage: Overdrive. His broadcast design includes opening graphics for shows on CBC, ABC, CBS, Headline Sports and PBS’ The NewsHour. He currently works as a Level Designer at BioWare on Mass Effect 2. Contact Dave at dave (at) feltham.ca